I Tried Simulating The Entire Ocean

Get a free 30 day trial and 20% off an annual plan at ! #ad Sea of Thieves boasts some very beautiful water, perhaps the best looking water in gaming history! But, how does it work? Did they even do it first? Can I do better with current hardware? Who knows! Topics covered include: Fourier series, fourier transform, frequency and time domain, oceanographic spectra, discrete fourier transform, fast fourier transform, approximate subsurface scattering, simulating foam, leveraging multiple frequency bands Check out Jump Trajectory’s channel! @JumpTrajectory Support me on Patreon! Socials: Twitter: Twitch: Discord: Code: References: There are way too many references please just go to the code link above and scroll to the bottom of the readme for all my references there Music: Afternoon Break - Persona 3 OST This Mysterious Feeling - Persona 3 OST Midori Eyes - Paradise Killer OST During The Test - Persona 3 OST Junes Theme - Persona 4 OST New Game - WORLD OF HORROR OST In A Moment’s Time - Skullgirls OST A New Frontier - VA-11 Hall-A OST Climactic Reasoning - Danganronpa 2 OST Every Day Is Night - VA-11 Hall-A OST Those Who Dwell In The Shadows - VA-11 Hall-A OST Empty Ocean - Loop Hero OST Joy - Persona 3 OST Underground Club - VA-11 Hall-A OST Your Love Is A Drug - VA-11 Hall-A OST GO!GO!STYLE - Paradise Killer OST Like A Dream Come True - Persona 4 OST Thanks for watching! This video is dedicated to my friend, Alotryx. #acerola #graphics #gamedev #unity3d #graphics #shaders
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