Interaction via WebCamera in Unreal Engine 4 with help of Instanced Static Meshes and tesselation
Interaction via WebCamera in Unreal Engine 4 with help of Instanced Static Meshes and tesselation
Example of interaction with 3D-scene via WebCamera in Unreal Engine 4 with application of audio spectrum analysis, Instanced Static Meshes and tesselation.
I create interactive art visualizations with interaction with sound ( music or speach ) and web-cameras and depth-cametas ( interaction with people or moving objects ) for trade centers, exhibitions, offices, concerts, museums, online broadcasts, advertisements, shops and so on events and buildings. I cam create connection with API-server for online data storing and communication. If you are interested, then contact me :
RodionKarimov@ ,
Skype : RodionKarimov ,
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#UE4 #Unreal #WebCamera
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