A conversation with Habib Zargarpour | Twister | StarWars | Need for Speed | VFX Notes Podcast Ep 51

(chapters below) This week, we talked to the amazing Habib Zargarpour. We discussed his extensive career in VFX, film and video games. We talk about his work on Star Wars: Episode I – The Phantom Menace, Twister, Perfect Storm, Need for Speed Underground, Greyhound and Stowaway. We also had a great conversation about the rise of game engines in VFX pipelines and so much more. Don’t miss this episode. Chapters: 00:00 - Start 01:09 - podcast begins 02:05 - Habibis’s early career 02:29 - Star Wars: Episode I – The Phantom Menace 04:52 - Perfect Storm 05:06 - Need for Speed 08:44 - games engines 12:18 - Ryse Son of Rome and Crytek 14:57 - Need for Speed Underground and Skate 16:20 - the lightbulb moment: the future is realtime 18:19 - Habib’s Dog, Max steals the show 18:59 - the collision of VFX and games’ engines 24:38 - Greyhound and Stowaway 28:43 - bringing the film language to the games’ engines 33:21 - let’s talk about VR 35:
Back to Top