Get UNIGINE SDK:
#unigine #tutorial #3d #landscape #terrain
In this tutorial:
00:00 - Landscape Terrain capabilities
00:54 - Landscape Terrain operation
01:20 - Sculpting a terrain from scratch
03:09 - Brush editing
05:56 - Creating a terrain from textures
09:39 - Adding and configuring details
14:27 - Fine-tuning details with brushes
15:29 - Landscape layers system
16:31 - Creating an inset with higher data density
17:53 - Collision and intersection detection
18:55 - Collaborative editing
19:50 - Run-time modification of terrain surface
21:20 - Tessellation and Streaming settings
27:29 - Additional features of Landscape Masks
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