Create Any Fur in Blender! Part 3: Texturing

In part 3/4 of the “creating fur“ tutorial series, we’ll be working on textures and I’ll go through a method to transfer your texture to a geometry node based hair system. With this tutorial series, I hope to give you the tips & tricks to create your own desired animal fur just like I did with our fella Merry in this tutorial. You can find the result as an asset within the Blender Universe asset library for free for a limited time. Please follow the following steps if you use the Syberian Cat Fur asset: 1. Drag and drop it in your scene from the Blender Universe library. 2. Move the collection to the world origin. 3. Go to object - apply - make instances real. 4. You’ll now be able to see the different fur systems and the geometry nodes that shape them. Cheers, Nino 0:00 Intro 0:25 General explanation 1:25 Creating the initial geometry nodes setup 3:03 Creating the texture
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