Basic Post-Processing Effects - Shader Graph Basics - Episode 49

Today we start a new series on post-processing! In this video we go over the setup to make post-process shaders in Unreal and Unity, and then I show you how to make some simple post-processing effects like color tinting and screen warping. In the coming weeks we’re going to do all kinds of cool things with post-processing shaders. Here’s last week’s video on hex grid tiling with normal maps: Here’s the playlist of all the videos: Shader Book Recommendations ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop Background Music Speo - The Little Things #UnrealEngine #shadergraph #Unity
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