Create Simple Clouds with Blender and Eevee [Trailer + first lesson]
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Clouds are a great example of volumetric shapes. They’re gaseous which means they can’t really be modeled with polygons. Instead, they’re entirely generated with shader nodes.
Even though volumes require notoriously long render times with Cycles, Eevee makes volume rendering practical. Thanks to Blender’s cutting edge Eevee render engine we can generate, tweak, and perfect cloud volumes in basically real-time.
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