Regular zombie to Clicker – GeoTracker for After Effects tutorial inspired by The Last of Us

In this video inspired by The Last of Us HBO series, we turn a traditional-looking zombie from random footage into an infected human – Clicker. We uncover each step from tracking the character’s head in After Effects using GeoTracker and importing a Clicker 3D model via Cinema 4D to adding light sources and basic colour grading in order to integrate this CG element realistically into the footage. Have fun! Timecodes: 0:00 – Intro 0:30 – References 0:56 – Tracking and Refinement 4:35 – Export Null and Create Camera 5:09 – Export to C4D 6:36 – Export Head Model from AE 7:03 – Import and PositionHead in C4D 7:39 – Add Background 8:43 – Import and Position Clicker 10:15 – Backface Culling 10:48 - Apply Material to Clicker 11:40 – Lighting 14:57 – Render settings 15:40 – Render 15:51 – Compositing in AE 16:15 – Add Clean Plate 16:32 – Add Camera Blur 16:55 – Color Grading 18:28 – Add Motion Blur 18:58 – Final Result Before and After Download GeoTracker for After Effects: Subscribe to our newsletter to stay in tune with the latest updates: Download the free project file all materials: Check out our tutorial about the Basics of Geometry Tracking: Learn how to integrate GeoTracker with C4D: Read the GeoTracker guide: Our website: Our social networks:
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