Like a Dragon: Ishin! | Game Profile | Unreal Engine

Ryu Ga Gotoku Studio looks back into its own history and the history of Japan itself to revive a Yakuza spin-off. The developer is remaking Ryu Ga Gotoku Ishin for modern consoles as Like a Dragon: Ishin. RGG Studio explains how it used Unreal Engine to reinvent the original and rejuvenate the Bakumatsu period of Japanese history, where the game finds its setting. - Like a Dragon: Ishin! is a bombastic action brawler from Ryu Ga Gotoku Studio - Ishin! is a spin-off of the popular Yakuza franchise, now known as Like a Dragon - It’s the “definitive version” of Ryu Ga Gotoku: Ishin, which was released exclusively in Japan in 2014 - Now modernized using Unreal Engine - Western fan requests and the confidence of SEGA’s localization team convinced RGG Studio to remake the game - Trooper Cards let players call on help anywhere, not just in certain areas like the original - All-new Trooper Card guest stars like Kenny Omega and Rahul Kohli help players out in battle - Trying to recapture the natural lighting of historical Japan led the team toward Unreal Engine - UE’s Material Editor offered artists “high freedom” to reimagine the original game - RGG Studio leveraged Sequencer to enhance its “cinematic drama-like cutscenes” Read more at
Back to Top