Community Update #13 - Breadth & Depth

When we launched Baldur’s Gate 3 into Early Access we were overwhelmed by how many of you wanted to be involved in the process. We’ve been looking at all of your feedback, suggestions and discussions in various forums and have been working on increasing the breadth & depth, as well as introducing a list of quality of life changes. In Patch 5 we’ll be introducing Camp Resources which will make you think a little more strategically about when to activate a long rest. We’ve also overhauled the UI, making changes to the way that the dice rolls are shown and making it easier for you to apply bonuses, cantrips and spells mid-dialogue. We’ve also split up jump and disengage and added a way to cancel concentration! Plus there’s plenty more tweaks and changes coming for you, as well. With this patch will come save incompatibility, so if you want to continue playing your Patch 4 save, please take a look at this post for details:
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