[TAS] NES The Bugs Bunny Crazy Castle by Brandon Evans in 40:

This is a tool-assisted speedrun. For more information, see TAS originally published on 2011-05-31. The Bugs Bunny Crazy Castle is a frustrating action puzzler. In it, you take control of Bugs as he collects carrots while avoiding enemies such as Sylvester the Cat, Daffy Duck, Yosemite Sam, and Wile E. Coyote. Equipped with nothing but an occasional boxing glove which he can throw and some invincibility potions, Bugs must eat his way through 60 levels without getting trapped by a mob of Looney Tunes. In this run, the author, Brandon (), exploits the game’s AI, which is anything but intelligent. Only one of these enemies follows actual movement, while the others will track your input, even if the input changes nothing. As such, the author is able to often render the enemies useless, allowing him to take the most optimal path. When he can’t do this, he tries to find the best possible workaround, often pausing for the exact
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