MIDNIGHT CLUB 2 - HOW TO CONVERT A CAR (Full Tutorial + Final Result)
ZMODELER TOOLS:
TEMPLATES:
CAR MOD Z3D:
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TIMECODES:
/ ZModeler /
0:00 Uniting and renaming objects, deleting unused objects
1:33 Detaching objects (CTRL A to know what material is applied to polygons)
6:30 Placing wheels
14:58 Creating and placing effects (flame, hlightglow, tlight, rlight, enginefire, hlight - UPD.: hlight shouldn’t go into a body, it should be moved slightly forward)
42:00 Creating a shadow with From_xmod
49:18 Creating a boundary (bound) for the body
1:01:25 Scaling objects
1:05:04 Fixing local axes for objects
1:10:49 Fixing and uniting materials
1:16:18 Creating objects for UI
1:19:45 Exporting objects
/ Modifications /
1:22:25 Creating xmod files with Pkg2xmod and deleting unused files
1:25:55 Fixing the boundary for the body
1:27:04 Fixing mtx files with Mtx_fix and creating boun