Andrew Tsai How THIS will change Mac gaming forever! Metal 3, DirectX 12, Vulkan, MoltenVK and geometry shaders
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► Windows on M1 Mac Tutorial:
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This is a quick video talking about WWDC 2022 and how the introduction of Metal 3 will dramatically change the landscape of Mac gaming forever, and how it paves the way for additional support for DirectX 12, Vulkan, MoltenVK and far improved gaming compatibility on Apple Silicon Macs.
Timestamps:
Metal 3 will change EVERYTHING about Mac gaming
What is Metal and why is it a problem?
Metal 3 new features
Proof is in the ports
Other RE Engine or DirectX 12 ports?
Windows gaming improvements?
The problem with geometry shaders
Metal 3’s Mesh shaders
Game emulators: Yuzu, Cemu and others
MoltenVK improved compatibility
► Links:
Master M1 game compatibility list:
Please join me on Discord here:
Check out AppleGamingWiki:
► Get the NEW M1 Macs here (Amazon links):
► My Recording Setup:
►► My equipment:
DJI Pocket 2 -
SanDisk Extreme 256 GB -
MacBook Air M1 -
Anker SD Card Reader USB 3.0 -
►► Mac:
Record screen audio and gameplay (Mac):
Set 16:9 aspect ratio (Mac):
Highlight mouse cursor (Mac):
Display keystrokes (Mac):
Snap windows (Rectangle, Mac):
OBS setup (Mac):
Temperature/fan monitor (Mac):
►► General:
Microphone setup (Blue Yeti):
Greenscreen setup (OBS):
Note-taking (Notion, Mac):
Highlight mouse cursor (Windows):
DIY 2TB SSD USB-C (Mac and Windows):
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