Quake Mapping: TrenchBroom 2 Quickstart

IMPORTANT: Trenchbroom has had some user interface changes since this video was published. Please refer to the use manual if you can’t find something mentioned. If you want to make maps for Quake, Quake 2 or Hexen 2, TrenchBroom is your best option. If you’re a total newb or returning to mapping after a long time away this is the tutorial you’re looking for! Download TB right here: requires: PLEASE NOTE: TrenchBroom has an excellent manual. You can find it under the “Help” menu. TrenchBroom Discord: UPDATE: Subscriber Jonathan Linat took the time to package all the required files (listed below) into a GitHub repo. This can be cloned to your own Git or downloaded. Thanks Jonathan! If you don’t want to use the link above, you’ll need the files available at the following sites: TrenchBroom 2 ericw-tools requires: Necros’ Compiling GUI Quakespasm Here’s a PDF with the setup information and keyboard shortcuts covered in the video. Here are timestamps to the tutorial highlights: 0:00 Start 0:21 Directory Setup 1:33 TrenchBroom Installation 1:43 Wad Installation 1:53 Tools Installation 2:13 Quakespasm Installation 2:27 TrenchBroom Preferences 2:59 New Map 3:21 Texture Collections 3:44 TrenchBroom Manual 4:06 Navigation Controls 5:13 Applying a Texture 5:18 Entity Inspectors 5:41 Move Entity Vertically 5:49 Grid Sizes 6:09 Reshaping Brushes 6:17 Copy Brushes 6:50 Duplicate in Place 6:57 Brush Movement 7:03 Rotate Brush 7:27 Brush Selection 7:51 Grid Size Shortcuts 9:09 Keyboard Copy Selected 9:51 Keyboard Rotate Selected 10:06 Point Light 10:36 Compiling Setup 12:09 Compile 12:20 Playtest
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