[CGDive (Blender Rigging Tuts)] [Blender 2.8~3.6] Rig ANYTHING with Rigify #1 - Rigging for Beginners
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✔Advanced Rigify Chapters($):
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The goal of this course is to allow you to rig literally ANYTHING using the rigify toolset.
First, subscribe so you get the whole video series!
In this chapter, we cover some basics for people who are new to rigging in general. If you can rig an IK leg in your sleep you can safely skip this part. The next chapters will be more exciting :)
⚠️NOTES & ERRATA
-I call the little spheres on each end of a bone “nodules“. This may not have been the best word choice. Sorry for my English. :-] Officially the one in the thick part of the bone is called “Head“ and the one in the thin part is “Tail“.
-around I ask you to give the elbows and knees of the character a slight bend. This mainly helps the IK constraint figure out which way the limb should bend.
Training by the blender foundation
✔Get the FREE besemeshes and scene files here
I created this course to show you how to build CUSTOM Rigify rigs that can fit any character.
RECOMMENDED PRODUCTS
❖Rig Anything With Rigify (coupon code “cgdive“ = 20% off)
Alive! Animation course in Blender
❖The art of effective rigging in Blender (coupon code “cgdive“ = 10% off))
❖Hard Surface Rigging In Blender
❖RBF Drivers
❖Bonera
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