A compilation of the various ways Ted and others can meet a terrible end along with all six endings to Nocturnals. When Ted goes through dead towns looking for a new community disaster strikes at the local furniture store and leaves him having to find another way out of town before a nocturnal hunts him down. This is a pretty short game (about an hour for a first play) that has some simpler Telltale like gameplay.
The game was a bit shorter and with less deaths than expected but I enjoyed my time and figuring out how to reach the endings. There’s a total of six endings, one for each of the quadrants between cold/warm and competent/incompetent and then two more endings if you decide to shoot Maggie when escaping the furniture store. I’m not sure if the friendship option for what normally would be Ending 6 would, in fact, count as Ending 6 or Ending 5 (since Ending 6’s achievement specifically says a goodbye kiss which only occurs with the romance option). Ending 4 was the most challenging one to get since while there are a few incompetent actions Ted can make, the biggest one is saving the guitar and if you do that it seems almost certain you’ll be pushed into a warm relationship with Diego (when you need to be both cold and incompetent).
I’d recommend this if you like Telltale style games just be aware that it’s a short game going into it and most of the content is replaying to see how things change for the different endings.
0:00 Ted Deaths
2:41 Maggie Deaths
3:16 Mia Death
3:32 Ending 1 - Happily Ever After
6:35 Ending 2 - Himbo
9:45 Ending 3 - Psycho
12:25 Ending 4 - Crash and Burn
15:07 Ending 5 - Lone Survivor
17:37 Ending 6 - Goodbye
19:51 Ending 6 Variant (Friendship)
Nocturnals can be purchased at
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