20+ Changes from the MWII Beta to Launch! | Was it Enough?

Modern Warfare II is now rolling out regionally for Xbox players and with this, I managed to get into the game to test exactly what changed from the Beta build of the game for Launch. What do you think of these changes in MWII and are there any other that you feel I missed? Blog Post (only covers some of the changes): Twitch: Twitter: XclusiveAce Merch: 0:00 Intro 0:32 Red Diamond Indicator 1:15 Lighting and Contrast 1:47 Footstep Range Nerf 3:17 Dead Silence Activation Sound 4:07 Third Person Aiming 4:24 First Person Toggle Option 4:35 Weapon Balancing (No Specfics) 4:48 UI Improvements 5:34 No more Bunny Hops 6:06 Sliding Improved 6:24 Diving Improved 6:49 Ledge Hang Improved 7:05 Fewer Disbanding Lobbies 7:39 Perk Charge Rates 8:29 Field Upgrade Charge Rates 9:11 Mini Map Adjustment 9:32 Mini Map Options 9:41 Spectating Camera Toggle 10:15 Museum Map Removed? 10:34 Nuke-Style Streak (MGB) 11:04 Visibility when Hurt 11:46 Hitmarker Audio Improvements 12:13 Audio Feedback on Kill 12:37 Wrap Up
Back to Top