Making a Photorealistic Environment in Blender 2.9
Download the ocean shader from here:
Instagram:
Links to software/addons used:
Chapters:
00:00 Introduction to the Scene
02:07 Blocking out the environment using Quixel Megascans assets
05:33 Making a first lighting pass
07:41 Setting up the lake
11:58 Setting up the background/thoughts on optimization
17:17 Fixing some issues with the lake
22:57 Making realistic grass using Graswald/other assets
38:32 Adding in a chair model
41:49 Pro-tip on adding awesome atmosphere to the render
45:59 Post-processing in Photoshop Overview
Music from Lakey: #blender #quixel
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