Lightning Swords Arcade

The story, then, is not about rescuing a princess, but about avenging her. As with any other arcade title, it mostly exists to justify the setting; in this case, a dark, slightly fantastic Japan, in the year 1600. What the game is really about, though, is holding the action button to both block enemy attacks and charge up your own, before releasing them at the right moment. Standard sword strikes are possible, too, but here they serve a secondary function – clearing the screen of a few weaker foes, or getting a few quick hits in. While the flow of the gameplay is more defensive and methodical than in the usual arcade side-scroller, this is still a quick game, as the levels are short, and there are only five. Thematically, they stick to creepy landscapes and Japanese castles, with the exception of one level where you briefly board a ship before going through a cave. The enemies are mostly human, but most of the bosses use some kind of magic. Those battles are typically straightforward, revolving
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