LIGHT LINKING is here! - Blender Today LIVE #229

Changelog and Q&A BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez. Support Blender by joining the Development Fund #b3d #BlenderToday * Music by  @Thaehan --- Changelog Total: 248 commits, of which 62 are fixes and 72 cleanup. Animation * Remove collection hotkeys from pose mode * change Slider Popup menu hotkeys Curves * Avoid inverting selection when deleting elements * Optmize and simplify point and curve deletion * Improve IndexMask usage in curves sculpt brushes Cycles * light and shadow linking * Path Guiding: Adding guiding on glossy surfaces via RIS Externals * Externals: update fmtlib to latest version () GPencil 3.0 * GPencil 3.0: Initial commit Geometry Nodes * expose simulation bake path in UI * store path to simulation bake in modifier I18n Mesh * Mesh: Avoid position copying in corrective smooth modifier * Mesh: Reimplement and unify topology maps Overlay-Next * Overlay-Next: Initial implementation Python API * PyAPI: add () for accessing output from `--help` * PyAPI: add , for property under the mouse cursor Refactor Render Result to allow implicit buffer sharing * Refactor Render Result to allow implicit buffer sharing Transform * Transform: remove precision modification upon starting navigation UI * Temporarily Disable Apple-specific Text Modifier Support * Updated Windows File Registration Correction * Text cursor behavior for Apple Devices * Updated Windows File Registration * Fix and improve a few messages * set the waiting cursor from pack/unpack operators USD Curve Export * USD Curve Export: Pinned CatmullRom Curve UV * UV: Complete options for rotation during uv packing * UV: Fix (unreported) uv packing with pinned islands and original bounding box Windows * Windows: Do not auto-focus from our console
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