ROM Hacks and Translation Challenges in RPGs (How to Create a Compiler, part 0/5)

To create new behavior in programs (such as run-time conjugating of names), you must write program code. Writing program code in assembler is not always desirable, so we create languages where things can be expressed in more abstract ways. But those languages eventually have to be compiled/translated into assembler. In this video series we explore, through example, what it takes to create a compiler. This is a 360° video. If watching on desktop, fullscreen the window, and the following controls are available: Hold left-mouse-button or the WSAD keyboard keys to drag the view in any direction; use scroll-wheel to zoom/unzoom. If the 360° video is unplayable for you for any reason, watch this side-by-side version instead: My Finnish Chrono Trigger fan-translation can be found at: The translation tools I developed can be downloaded at: Chrono Trigger is a trademark of Square Enix. Twitter: https://twitter
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