Introduction to Curves and Paths - Part 1 - Switch to Blender

Today we are looking at anything Curves. Mainly going into how to convert them to Mesh or to get objects beveled around. There will be more videos with more in-depth details Most (and more) of the shortcuts mentioned in the video: ------------------------------------------------------- Important Blender 2.8 Shortcuts: Shift A to add new mesh or object Ctrl J to join objects 1, 2, 3 selection type (3D view) 1, 2, 3, 4 selection type (2D/UV view) Left / Right mouse - Select Shift adds to the selection Ctrl makes a path to selected Ctrl L selects all connected E - Extrude I - Inset Ctrl B - Bevel G - Move R - Rotate S - Scale F - Fill x - delete menu Y - Split K - Knife Alt M - merge G G - Edge Slide Shift D - Duplicate selected H to hide selection, Alt H to unhide U for Unwrap menu W - context menus like UV context or edit context Shift Tab - Toggle Snapping Ctrl Shift Tab - change snapping option Z - Shading menu
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