This is an emulated ZX Spectrum 48k loading Dan Dare from tape, in its glorious real time length of 4 minutes 47 seconds.
You can see the actual speed (or lack of speed) of the hardware as it loads bytes directly into the display screen - this happens from 0:21 to 1:02. In this section you can also see the strange order of the screen memory as well as the colour information that is stored right at the end of this chunk.
The actual game code starts loading at 1:11 and consists of 39936 bytes of data.
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