3ds Max - MCG - Modeling a Baseball

In this movie, you learn to model a detailed baseball, right down to the seams and stitches, by using two Max Creation Graphs you have learned about in other tutorials on this channel. Notes - Level: Intermediate - Recorded in: 3ds Max 2016 - The interface in this tutorial applies to MCG 2017. The interface in MCG 2018 has been revised to a new node naming scheme. Files used: ► For additional learning content visit AREA by Autodesk | http:
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