Synopsis: This was part of the skill assessment that was required by all level designer/mappers on the team. We were provided “Alexander Base“ and were required to make a fun and engaging level around it. The only thing edited from the provided map was that I added rooms and expanded the basement.
In this, you will also see another concept that I worked on not apart of the skill assessment, the combine medic, which I provided the idea and texture of. Coding was added by a programmer, and used another default texture for the combine soldier, so I made the texture to show it was a medic.
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