Terrain3D is our high performance, editable terrain system for Godot 4, written in C . Today the beta version is released.
Contents
00:00 - Introduction
00:39 - Downloading Terrain3D
01:11 - Running the Demo
01:59 - Installing in Your Project
02:21 - Making a New Scene
03:44 - Building from Source
03:59 - Getting Help
04:33 - Preparing Texture Files
08:04 - Pre-baking Ambient Occlusion
08:45 - Channel Packing Textures
10:54 - Converting Smoothness Maps
11:25 - Converting Normal Maps
12:44 - Importing Textures into Godot
13:54 - Managing the Texture List
14:20 - Texture Settings
16:27 - Importing Data
19:09 - Exporting Data
19:37 - Editable Regions
20:22 - Conserving Memory
20:44 - Automatic Regions
20:58 - Sculpting Tools
21:45 - Painting Color
22:54 - Painting Wetness
Watch Part 2:
Download the plugin:
Join my discord server to chat about Terrain3D or our game, Out of the Ashes:
See pics and details of Out of the Ashes here:
Follow me:
Email List:
Twitter:
Facebook:
#godotengine #godot #gamedev
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