How i made Refiend Manor in Blender

In autumn, an enchanted manor, wrapped in brightly colored falling leaves, dominated a picturesque landscape. A meandering stream crisscrossed the ground, feeding waterfalls that sparkled like diamonds in the autumn sun. Forest animals danced through the dry leaf bushes, while birds chirped joyfully through the trees. The manor was a place of magic and serenity, where the beauty of autumn captured the heart of anyone who visited. I apologize if some elements are not illustrated in the video but it is a long job made of small corrections and the video from a long time would have become very long. I hope you like it and anyone who has a question will be happy to answer. Blender 3.6 Bagapie Bagaivy Aquatiq GeoScatter Gscatter Quixel asset 00:00 Landscape blockout 10:20 First terrain shaders and first light setup 12:30 Separate zones for different shaders 15:45 Start scattering grass 16:55 Importing Quixel items 23:17 More grass integration 26:30 Fir
Back to Top