NEW UV FEATURES! - LIVE #203

Support the future of Blender #b3d * Music by @Thaehan -- BLENDER TODAY #203 Blender is hiring! 3 new cool shortest paths use cases CORE * Introduce headless OpenGL rendering on Linux * Support Ctrl-C to cancel rendering with headless builds COMPOSITOR * Realtime Compositor: Implement bokeh image node * Realtime Compositor: Implement filter node * Realtime Compositor: Implement directional blur node * Realtime Compositor: Implement bilateral blur node * Realtime Compositor: Implement despeckle node CYCLES * Cycles: add Sobol-Burley sampling pattern * Outliner: Workaround for big performance issue in Library Overrides mode * Outliner: (Refactor) Use C map instead of GHash GREASE PENCIL * GPencil: New operator to convert strokes to perimeter * GPencil: New conversion to outline in draw mode UI * UI: Add View pie to File Browser * UI: increase range of font size for text editor & console * Fix T97618: Clipped text labels intermittently missing ellipses * Fix T100430: Restore larger node socket snap hitbox * BLF: Gamma Correction * I18n: make workspaces translatable * I18n: translate newly created node group sockets * I18n: make add-ons’ info translatable UV * Fix T78406: create UV randomize islands operator * UV: add constrain-to-bounds support for uv relax, uv grab and uv pinch * UV: improve uv sculpt tools with boundary support and pin support * UV: add geometry driven uv relax brush * UV: grab tool supports live unwrap * UV: respect uv selection for smart uv, cube, sphere and cylinder projection * UV: support constrain-to-bounds for uv rotation operator * ImBuf: Optimize GPU memory by using 1 component format for grayscale images LIBRARY OVERRIDES * LibOverride: Tweaks to new menus in Outliner POTPOURRI * Metaball: Evaluate metaball objects as mesh components * GHOST/Wayland: Add NDOF support I/O * Fix T100421: OBJ importer in 3.3 does not keep the vertex order PYTHON * Fix T100423: Addon’s custom context menu entries get overridden by other addons * Fix T55284: error in Hybrid MultiFractal Musgrave texture
Back to Top