Tutorial for creating Unity games with 2D sprites in a 3D environment.
games come in many flavors. A popular approach is to use a 3D environment and assets but limit the player movement to only two axes. Another method would be to use 2D assets while exploiting the third dimension only for its parallax effect.
🎁 FREE High-quality assets:
📦 Download the Unity project:
📚 Read:
📌 Chapters
0:00 Introduction
0:15 Games
0:40 Scene building with cards
2:26 Angles
3:00 Colliders
3:56 Z-Pushing
4:26 Conclusion
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For our game Nugget & Penny, we chose a different approach, we use 2D assets to describe the world while retaining all three axes of movement. We saw this style in a few games and immediately fell in love!
During the development of Nugget & Penny, we encountered a few challenges while implementing the game’s art style. The following are tips we have learned while working with this style and a few solutions to its pitfalls.
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