3D Scan to Augmented Reality // Workflow // Pt #02

This workflow is just one of many approaches to take 3d scan data into Augmented Reality or a game engine What I like about this workflow is that it allows a lot of control over the quality and you are only limited by your own creativity and technical knowledge. With each piece of software focusing on what they are designed to do best - ZBrush(sculpting) Cinema4d(Animation) Unity3D(Interactive/coding) This tutorial was based on some free assets provided by check out the blog, some rea
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