RPCS3 - Huge Rendering Improvements (RDR, Uncharted, Yakuza, Skate 3, Ninja Gaiden Σ & more)

Errata: In video we show Mass Effect 3, not Mass Effect 2. Apart from the fixed “Yellow Filter“ and issues with tales games shown earlier, all changes were made by kd-11 which have merged today. By rewriting Texture Instructions, kd-11 allowed texture inputs to use the srgb colorspace, this fixed Bloom and Shadows in all Unreal Engine 3 Titles. Furthermore he also rewrote ROP control which corrected gamma by implementing the srgb framebuffer output. pauls-gh fixed an issue where RPCS3 was reading 3D text
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