Doom Eternal - High Mobility Gameplay [Nightmare Difficulty]
I’ve been doing a lot of research into the movement mechanics in this game, mostly in regards to how much speed can be built with the Meat Hook and how to preserve that momentum. I posted a lot of clips to my Twitter (which I’ll link below) of testing the mechanic, but I hadn’t shown any gameplay of those concepts being used in practice. So here’s my favorite combat arena in the game, implementing a bunch of different tricks I’ve picked up since the game came out.
Specific mechanics I consciously used are:
- Air strafing past an enemy while Meat Hooking to build momentum
- Pressing alt fire on the Meat Hook once at a high speed to fling myself
- Bunny hopping to maintain momentum
- Jumping out of a Meat Hook air strafe to turn that momentum into vertical velocity
- Hitting a sloped surface after a Meat Hook fling to launch myself vertically
- Dashing into a sloped surface to launch myself vertically
- Firing the Ballista backwards while jumping for momentu
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