Nintendo - Putting Play First

In this episode I talk about Nintendo’s method of making games, which helps this Japanese developer stand out from most other studios. Support Game Maker’s Toolkit on Patreon - Sources Miyamoto on core concepts, time, and ambition - Gunpei Yokoi and replacing the character with a dot - A focus on jumping action - Luigi’s Mansion is a game about using the vacuum - Pikmin’s simple basic action - Why Nintendo won’t make a new F-Zero game - Miyamoto and form follows function
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