Blunderbuss - Easy Unwrapping for Game Objects - Part 6

In this video I’ll show you how I go about making hand painted low poly game assets. This episode looks at quick an automatic unwrapping for game objects using smart UV project. reference image and base model for painting Full playlist: Creating a detailed game asset (the axe) Grant’s Character Course: Grant’s new Drawing course: to Get your discount for early access follow this link: Say Thanks: My Website Discord Server Get good at blender series
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