Bloodborne Kart Dev Stream: Visceral Boosts and Hunters Pistol Auto Aim (4/7/2022)

Stream archive of Bloodborne Kart development with minor edits. Worked on a predictive auto targeting system inspired by the old Armored Core games, where the player character will lead their shots to compensate for the projectiles slower travel speed when the target is in motion. On top of this I implemented the existing visceral boost system to work on karts, including needing to counter said karts with a firearm. Once an enemy kart is countered, the player needs to press square to boost into them to trigger the visceral boost. Oh also I’m goth now lol. Twitch account for more dev streams: Follow on twitter for daily updates:
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