UE Assets: Precision Sniper Rifle (XM2010) FPS Animated Weapon [UE4, UE5]

AAA quality sniper rifle with 4K PBR textures, 3 LODs, VFX, SFX, FPS animated arms and environment props. ********************************************************************* Product on UE4 Marketplace: Product on ArtStation Marketplace: ********************************************************************* Timeline: 00:00 Overview 00:25 Scratch intensity 00:34 Color variations 00:51 LODs 01:00 Grip variations 01:08 Holster 01:10 Equip bolt action 01:16 Equip 01:19 Pick 01:23 Interact 01:26 Inspect 01:31 Bolt action 01:34 Check ammo 01:41 Reload loaded 01:46 Fire 02:04 Reload empty 02:09 Fire aiming 02:22 Walk 02:26 Jog 02:31 Sprint 02:35 Jump / fall Description ====================================================== Package ships as Unreal project. Bolt action sniper rifle (.300). Weapon has a modular structure and consists of separate meshes: body (static & skeletal), stock (static & skeletal), optical sight (static & skeletal), bipod (static & skeletal), muzzle brake (static), Picatinny rail (static) for parts permutability with our packs. Materials: monochrome - black, sienna, camo - modern, desert, winter, woodland; supports scratch intensity, color, camo colors parameters. Each arms animation take has 3 versions depended on left hand position (handguard, angled grip, folding grip). Arms animations: - A pose - Bolt action - Check ammo - Equip - Equip bolt action - Fire - Fire aim - Fire bolt action - Fire bolt action aim - Fire empty layered - Holster - Idle loop - Idle loop aim - Inspect - Interact - Jog loop - Jog start - Jog stop (by jog loop hand position - left, middle, right) - Jog to jump (by jog loop hand position - left, middle, right) - Jump landed - Jump loop - Jump start - Jump to jog - Pick - Reload empty - Reload loaded - Sprint loop - Sprint to jump (by sprint loop hand position - left, middle, right) - T pose - Walk loop - Walk loop aim Rifle animations: - Ammo 1 pose - Ammo 2 pose - Ammo empty pose - Bolt action - Check ammo - Equip - Equip bolt action - Fire - Fire bolt action - Fire empty layered - Holster - Reload empty - Reload loaded - Stock collapsed pose - Unlocked pose Bipod animations: - Expanded pose Rifle case animations: - Open - Opened pose - Close Particle Effects: ------------------------- - Muzzle flash - Muzzle smoke - Bolt gas Sound Effects: ----------------------- - Bolt pull empty - Bolt pull loaded - Bolt pull half motion - Bolt release empty - Bolt release loaded - Bolt release half motion - Bullet shell drop on concrete x5 - Magazine attach - Magazine detach hard - Magazine detach soft - Magazine drop on concrete x5 - Magazine get in rifle - Magazine release push - Safety on - Safety off - Shot empty cocked - Shot loud x5 - Shot with silencer x5 - Trigger push - Case open - Case close Environment Props: ------------------------------- - Ammo box full, container & cover - Rifle case - Carton box - Pallet Technical Details ====================================================== Scaled to Epic skeleton: Yes Collision: Yes, custom LODs: - Arms (No LODs, 37228 t / 37296 v) - Rifle (LOD0: 31957 t / 32567 v, LOD1: 20649 t / 22372 v, LOD2: 8506 t / 10861 v, LOD3: 1288 t / 1828 v) - Bipod (LOD0: 6236 t / 6758 v, LOD1: 3780 t / 4527 v, LOD2: 1913 t / 2443 v, LOD3: 192 t / 322 v) - MuzzleBrake (LOD0: 1138 t / 1242 v, LOD1: 742 t / 846 v, LOD2: 456 t / 540 v, LOD3: 16 t / 30 v) - OpticalSight (LOD0: 9436 t / 9842 v, LOD1: 5420 t / 6057 v, LOD2: 1982 t / 2438 v, LOD3: 212 t / 338 v) - Picatinny (LOD0: 632 t / 910 v, LOD1: 584 t / 862 v, LOD2: 222 t / 360 v, LOD3: 20 t / 40 v) - Case (LOD0: 13292 t / 15425 v, LOD1: 7460 t / 9527 v, LOD2: 2236 t /3411 v, LOD3: 56 t / 112 v) - AmmoBox (LOD0: 1620 t / 1362 v, LOD1: 912 t / 922 v, LOD2: 244 t / 340 v, LOD3: 54 t / 108 v) - Pallet (LOD0: 372 t / 600 v, LOD1: 48 t / 96 v, LOD2: 12 t / 24 v) - CartonBox (No LODs, 12 t / 24 v) Number of Unique Meshes: 21 Number of Meshes: 5 Skeletal 19 Static Number of Materials and Instances: 24 Materials, 96 Material Instances Number of Textures: 161 Texture Resolutions: 256x256, 512x512, 1024x1024, 2048x2048, 4096x4096 Number of Particle Effects: 3 Number of Animations: 124 Number of Audio Waves: 37 Stereo, 37 Mono Number of Audio Cues: 13 Stereo, 13 Mono Supported Engine Versions: - , 5.0
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