The Broken Water Level of Teenage Mutant Ninja Turtles (NES) - Behind the Code
What collision detection? Code investigation into the velocity and collision logic in the water level as well as some hitbox mistakes.
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[0:00] Opening
[0:49] Level setup
[1:10] Basic Object Collision
[2:40] Bubbles and Current
[4:33] Code Walk: Controller Input and Velocity Application
[10:57] Code Change Proposal
[12:41] Environmental Collision Detection
[17:39] Conclusion and Outro
#TMNT #Turtles #NES
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