Expand Visuals from Houdini with Niagara | Yonghun Jung | Houdini HIVE Education + Studio Edition
As an artist, I am interested in the unexpected beauty generated by unpredictable elements in virtual space. In this presentation, I will briefly cover how to build a basic environment in Unreal using digital assets and geometry from Houdini and Unreal lighting systems. I will mainly talk about how to import animated 3D characters into Unreal and creatively apply visual effects to the motion capture data using the Houdini point cache in the Unreal Niagara systems.
Yonghun Jung is a graduate student at New York University, and current XR Lab graduate assistant at the Integrated Design Media program. He is exploring unexpected beauty by using body movements as unpredictable elements in virtual space.
82 views
110
50
2 months ago 01:48:38 1
Ciranda @ Museu do Carro Eléctrico 2024, Maracujália
2 months ago 00:07:44 1
How to Use AI Tools to Make Money Online – Easy and Effective!