[TUTORIAL] Custom Shadows in Unity URP using Shader Graph

Here we are. I tried to keep it as short as i could, but i also tried to explain different things at the same time. If i said something wrong or that is irrelevant in the video, please tell me in the commentary section. I’ll be glad to answer ! Regarding the files needed for the custom shadows : To configure a URP project from a built-in one : To configure a HDRP project from a built-in one : Chapters : 0:00 Intro 0:20 First steps 1:03 Simple toon shader 4:00 Custom shadows 6:56 Tips for creating shadow patterns 7:27 Outro By the way I didn’t find explanations on the custom function used :/ Maybe another video ... Cheers !
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