Twilight gets Spooked

She also walks a bit I think, so that’s kinda neat. ... Anyway, this was a test animation I wanted to do after finishing up Twilight’s model (mainly the hair for the mane and tail for her). I first had to make a walk cycle animation (I believe the technical term here is a prance), and then work that into implementing that walk cycle into the scene itself and smoothly transition out of it. I then wanted to show off Twilight’s mane. Twilight’s mane shifts shape based on its rotation relative to the active camera. And having her head turn a couple times was to test that out. Twilight’s mane in the actual show is really hard to make any real sense of in 3D space, it cheats perspective a lot, despite how simple it might look. You may know how other 3D Twilights look, such as the SFM model and a few others, struggle to replicate its show-style look a lot more than other manes. To get around this problem for my model, I opted to have the shape, or the silhouette, adapt depen
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