Assembling a Forest Scene in UnigineEditor (UNIGINE Livestream with an Expert)
Getting started with UNIGINE? In this livestream, UNIGINE’s technical artist Ivan Muravsky will demonstrate how you can create a realistic forest scene in UnigineEditor.
Learn how to:
- work with mesh clutters and mesh clusters
- place objects
- optimize a large number of objects
- use various vegetation rendering optimization methods
- set impostors
- set lighting
- optimize shadows
- set up post-effects
UNIGINE 2 SDK download: