Assembling a Forest Scene in UnigineEditor (UNIGINE Livestream with an Expert)

Getting started with UNIGINE? In this livestream, UNIGINE’s technical artist Ivan Muravsky will demonstrate how you can create a realistic forest scene in UnigineEditor. Learn how to: - work with mesh clutters and mesh clusters - place objects - optimize a large number of objects - use various vegetation rendering optimization methods - set impostors - set lighting - optimize shadows - set up post-effects UNIGINE 2 SDK download:
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