KZ in Counter-Strike 2 (kz_slide_svn_extreme)

Shout out to GameChaos for porting the map ❤️ The base movement is *mostly* the same as 64 tick CS:GO, some things like wallstrafing and crouching might be different. I have modded the server to run on 128 tick, -tickrate is not a thing (yet?). The sub-tick system does not affect the movement, Valve lied, but it’s good for KZ. Map:
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