Rigging a Cylinder with the Figure Setup Tab in DAZ Studio

In this episode I’ll show you what I’ve learnt last week, namely how to rig a simple cylinder in DAZ Studio. I’ll create face groups for three parts, use the mysterious Figure Setup Tab to create the bone hierarchy and add weight maps so that my little guy can be deformed. Check out the official DAZ Documentation on rigging here: Download the scene files I’ve made in this demonstration here: I have written instructions about this process on my website: 00:00 Overview 04:20 Preparing my cylinder 08:20 Creating my Bone Hierarchy 11:20 Setting the correct Bone Rotation 15:30 Creating my rigged figure 18:00 Setting up basic Weight Maps 21:30 Smoothing our Weight Maps 31:20 Bending and smoothing my cylinder 😃 SUPPORT MY PROJECTS HERE ========================== BUY ANYTHING from DAZ3D and I’ll get a cut: ===================================== BUY ANYTHING from Amazon and I’ll get 4% (I think) =========================================== Amazon US: Amazon Canada: Amazon UK: Amazon Germany: #DAZ #DazStudio #Rigging
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