The Story of Quake on the Game Boy Advance | MVG

In 2002 developer Randy Linden set himself a new challenge : Port Quake to the Nintendo Game Boy Advance. In this episode we take a look at how the impossible was achieved, but sadly never saw any commercial release. ► Support the Channel on Patreon - Sources: ► ARM7TDMI Technical Reference Manual - ► Cancelled GBA Quake Port FOUND! | Forest of Illusion - ► Counting Clouds GBA Demo - ► Game Boy Advance Architecture - ► Randy Linden - Social Media Links : ► Follow me on Twitter : ► Check me out on Facebook : ► BandCamp :
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