Answering your top questions on AGDK

We launched the Android Game Development Kit (AGDK) in July, and have collected some top questions from developers - ranging from AGDK libraries and tools, optimizing memory and debugging crashes in Android, implementing graphics and how to share feedback. Watch the Q&A video to learn more about our answers to these questions. Q1. Android Games site → How to customize your game engine → Android Studio Profiler → Android Performance Tuner → Q2. AGDE prerequisites → Q3. AGDK game libraries → Unity documentation → Q4. Game Mode API, Interventions → ADGK download → Q5. Memory Profiler → Memory management documentation → Q6. Deobfuscate or symbolicate crash stack traces → AGDE ndk-stack →
Back to Top