Two Shaders on the Same Face in Blender (Front & Backside)

In this tutorial I quickly demonstrate how to use the backfacing output of the geometry node in the shader editor to create double sided materials. This is extremely useful for leaf materials. Leaf Texture (Free Download): 497 Essential Tips for Blender: Blender VFX course: Blender Daily Gumroad: Free Resources: Video Instructor: Nik Kottmann Instagram: Blender Daily on Social Media Instagram: Twitter: Facebook: TikTok: @ Website: Affiliate Links: Botaniq (Nature Assets): Colorbox:
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