[UE4 | UE5] Clouds Lighting System - Plugin Overview
Download Link:
READ THE DESCRIPTION
The plugin adds realistic light sources for 2D clouds or volumetric clouds.
It is also usable for particle systems, where large and cheap light sources are needed (smoke/fog/etc.).
Light sources include a bunch of customizable parameters:
- intensity;
- color;
- attenuation;
- falloff type (exponential/inverse square);
- etc.
All parameters are accessible via Blueprints/C API and sequencer.
Lighting is network replicated.
The plugin contains different light source types:
- Point light
- Spot light
WARNING: Light sources do not cast shadows for now.
Timestamps:
00:00 - Introduction
00:17 - Scene setup
00:35 - Point light
01:20 - Spot light
01:45 - Level blueprint scripting
#UnrealEngine #Volumetric #Clouds #Lighting