UE4 Tutorial 101 — Occlusion Outlines

► Outlines Tutorial: read here for the topics timings In this tutorial you’ll learn how to create an outline post process in Unreal Engine 4 to show objects behind walls. Topics: 0:00 - Intro: what we’re gonna do 1:04 - Project and objects requirements 2:44 - Post process material 4:47 - Seeing the material effect on the scene 6:17 - The CustomDepth texture 8:15 - Outlines detection theory 11:12 - Sampling the required pixels 20:05 - Separating background from object pixels with an inline 22:21 - Highlighting the outlines on the objects 24:29 - Mixing the outlines and the original scene 26:26 - Isolating only occluded outlines 29:50 - Making line thickness configurable 31:27 - Giving a different color to each stencil value 37:36 - Commenting nodes 37:57 - Using a StaticSwitch to toggle outlines occlusion 40:11 - Thanks! Please, like and share :D
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