Unreal Engine 5.3 for Architecture & Interior Design | An Archviz Beginner Course/Tutorial

Hey guys! I’m happy to share with you this exercise of a complete architecture visualization project done in Unreal Engine 5.3 with video post-production done in DaVinci Resolve included. I made a similar project on my other Channel called the Moore House, but recently I lost the file when formatting my PC and I decided to redo it again but this time sharing with you all the steps to achieve this result. For this project, we’ll use the template we did on the last video and start from the basics such as importing our geometries, adding textures to our materials, doing the landscape, lighting, and refinements, setting our cameras and sequences to finally editing our final shots in DaVinci Resolve. I’ll split this into small chapters so you can jump back into the video as needed. Chapters: 0:00 Intro 0:40 Launching our Template 1:40 Organise and Import Meshes 6:00 Adding our Static Meshes (Geometries) 9:20 Add Starting Materials 26:50 Adding Megascans Materials 38:14 Adding Displacement to Material 46:30 Working on some Landscape Materials 52:00 Looking for Vegetation in Quixel Bridge 59:00 Loading our Trees and Vegetation 1:00:47 Working on the Landscape/Vegetation (PCG) 1:13:50 Foliage Tool 1:21:30 Creating a Perimeter with PCG 1:32:30 Working on the Back Garden 2:05:06 Some additional tweaks to our Garden 2:10:33 Adding an HDRI and working on our Backdrop 2:21:50 Working on our Interiors 3:03:55 Adding and Working on our Furniture 3:58:40 Adding and Working on our Lighting Meshes 4:16:30 Adding and Working on our Accessories 5:08:04 Working on our Swimming Pool 5:15:40 Adding more Assets from Bridge 5:18:59 Reducing the size of Texture to 2048 5:21:20 Refining Our Garden 6:05:01 Refining Our Interior 6:12:53 Adding Decals and Leaves 6:46:56 Migrating this Project (Thinning it Out) 6:49:10 Tweaks to our Post Process Volume 6:51:55 Creating our Exterior Cameras and Sequences 7:15:20 Creating our Interior Cameras and Sequences 7:52:39 Movie Render Queue 8:02:45 Into DaVinci Resolve 8:06:45 Re-render to Remove the Lens Flares 8:08:15 Putting together our Sequences 8:12:12 Looking for a Song 8:14:20 Adding Music to Our Video 8:17:12 Adding Titles to Our Video 8:23:57 Color Grading and Adding Effects 8:57:20 Exporting our Video 8:58:56 Ending My Spec: Processor: Intel(R) Core(TM) i7-6900K CPU @ Ram: 64GB Graphics Card: Nvidia RTX 3090 Music from #Uppbeat (free for Creators!): License code: UTUTPOBZTTVQIZFH Music from #Uppbeat (free for Creators!): License code: SLQHVE9421YC6MPI
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