A Hit Sound is a sound clip that plays when dealing damage to another player. In addition, a higher-pitched sound is played along with the player’s hitsound when a Critical Hit is performed. A “Last Hit Sound“ has the same concept as a regular Hit Sound, but plays when dealing enough damage to kill another player.
Hit Sounds and Last Hit Sounds can be activated and customized through the Advanced Options menu.
More info about hitsounds & their sound clips -
All damage pitches were set to default (aka set by the game itself):
Default settings (Type it in console, if you need):
tf_dingaling_lasthit_pitchmaxdmg 100
tf_dingaling_lasthit_pitchmindmg 100
tf_dingaling_pitchmaxdmg 100
tf_dingaling_pitchmindmg 100
Timelines:
0:06 - Default
0:56 - Electro
1:41 - Notes
2:39 - Percussion
3:28 - Retro
4:16 - Space
5:01 - Beepo
5:54 - Vortex
6:37 - Squasher
Steam Group:
Discord:
Music used: Jarico -
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